Reference
Weapons Tier List
Every gun, bow and melee weapon ranked by damage per second at quality 6, computed from the real V3.3 numbers rather than vibes.
Tiers are assigned by raw quality 6 DPS: burst damage per second with the hardest-hitting standard ammo, no perks, no mods, ignoring reloads. Ranged and melee are ranked separately since ammo cost and range are not in the math. Use the damage calculator to add your own perks and mods, or compare two weapons side by side.
Machine guns · 4
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| S | 96AP 7.62mm Ammo | 440/min | 60 | 706 | |
| S | 75AP 7.62mm Ammo | 405/min | 30 | 506 | |
| A | 59AP 7.62mm Ammo | 360/min | 30 | 353 | |
| A | 46AP 7.62mm Ammo | 335/min | 15 | 258 |
Handguns and SMGs · 5
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| S | 70AP 9mm Ammo | 480/min | 30 | 560 | |
| A | 130AP .44 Magnum Ammo | 130/min | 8.8 | 282 | |
| B | 99AP .44 Magnum Ammo | 100/min | 6 | 165 | |
| B | 54AP 9mm Ammo | 180/min | 15 | 161 | |
| C | 43AP 9mm Ammo | 126/min | 6 | 89 |
Shotguns · 4
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| S | 216Shotgun AP Slug (Ammo) | 120/min | 1 | 433 | |
| A | 231Shotgun AP Slug (Ammo) | 70/min | 16 | 270 | |
| A | 225Shotgun AP Slug (Ammo) | 60/min | 8 | 225 | |
| C | 220Shotgun AP Slug (Ammo) | 1/min | 2 | 4 |
Rifles · 4
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| A | 134AP 7.62mm Ammo | 140/min | 12 | 312 | |
| B | 81AP 7.62mm Ammo | 120/min | 1 | 163 | |
| B | 104AP 7.62mm Ammo | 82/min | 5 | 142 | |
| B | 64AP 7.62mm Ammo | 120/min | 1 | 128 |
Bows and crossbows · 5
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| B | 123Steel Crossbow Bolt (Ammo) | 75/min | 1 | 154 | |
| B | 96Steel Arrow (Ammo) | 75/min | 1 | 120 | |
| C | 88Steel Crossbow Bolt (Ammo) | 75/min | 1 | 110 | |
| C | 69Steel Arrow (Ammo) | 75/min | 1 | 86 | |
| C | 50Steel Arrow (Ammo) | 75/min | 1 | 62 |
Explosive launchers · 1
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| C | 53Rocket Frag (Ammo) | 75/min | 1 | 66 |
Fists and knuckles · 3
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| S | 29 | 100/min | - | 48 | |
| A | 17 | 100/min | - | 29 | |
| C | 11 | 100/min | - | 18 |
Clubs and sledgehammers · 7
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| S | 83 | 34/min | - | 47 | |
| A | 49 | 52/min | - | 42 | |
| B | 48 | 34/min | - | 27 | |
| B | 30 | 52/min | - | 26 | |
| B | 30 | 52/min | - | 26 | |
| B | 27 | 50/min | - | 23 | |
| C | 18 | 55/min | - | 17 |
Spears · 3
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| S | 50 | 55/min | - | 45 | |
| B | 30 | 55/min | - | 28 | |
| C | 18 | 55/min | - | 17 |
Knives and machetes · 4
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| A | 38 | 65/min | - | 41 | |
| A | 28 | 60/min | - | 28 | |
| B | 27 | 60/min | - | 27 | |
| C | 15 | 60/min | - | 15 |
Stun batons · 2
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| A | 30 | 70/min | - | 35 | |
| C | 18 | 60/min | - | 18 |
Other melee · 1
| Tier | Weapon | Damage (Q6) | Rate | Mag | DPS (Q6) |
|---|---|---|---|---|---|
| C | 10 | 50/min | - | 8 |
Raw DPS is not the whole story: shotguns dump their damage up close, sniper rifles trade rate for reach and stealth multipliers, and explosives bring area damage this table does not model. Treat tiers within a class as the honest signal and cross-class comparisons as a starting point.