7.TOOLS
Patch notes

V3.3

Released 2026-10-05. The official release notes, with 2 changes linked into the database.

A lack of inventory space got you down survivor?

Well, worry no more with the new Bigger Backpack system!

Craft, loot, or buy your way to a bigger inventory today!

V3.3.0 also introduces a new inventory grid size of 8×6.

That’s 4 rows of free-to-use slots and 2 rows of encumbered slots.

A total of 48 slots which is 3 more slots than the legacy 9×5 grid.

Backpacks come in Small, Medium and Large sizes with 6 quality levels each.

Equipping a backpack into the new Backpack slot will grant the player additional encumbrance slots up to a total of 96 slots in an 8×12 grid.

The Pack Mule perk and Armor Pocket Mods can then remove the encumbrance.

V3.3.0 Changelog

Added

Added multiple toolbelt pages for use in Prefab Editor. Added a new toolbelt xml that defines through data the amount of slots, rows, and pages

Increased inventory size based on backpack items

Changed

Switched ItemActionRanged.TryExecuteAction to virtual to keep mod compatibility

Optimized prefab cells data to use native memory

Updated rancher footstep SFX from barefoot to having footwear

Improved bug reporting when players are stuck in the loading screen. Reduced stuck cases and simplified respawn logic. Some conditions which could previously hang respawning now have timeouts that prevent a soft lock.

Fixed

Item background no longer flickers when moving into storage

Moving inventory item stacks no longer triggers both ‘pickup’ and ‘place’ SFX

Workstation now updates prompt for items to collect

Setting drop on death to Equipment no longer causes equipment duplication on death

Fixed a possible rare deadlock between threads which could occur if a chunk-straddling MultiBlock was placed/removed/updated at the same time as the save system attempted to process culled (reset) chunks.

Vehicles now again properly check for inventory contents before allowing pickup on dedicated servers.

Dying while reloading no longer bugs out the weapon

Fixed a possible exception edgecase in RegionFileManager

Known issues:

A possible NRE when generating chunk decorations (new games only)

Euthanizer perk triggers but doesn’t work

Item sell number might not display correctly

Unable to consume items from Campfire

Need to be transfered to backpack first

Not able to join a p2p or server on Mac with French language selected for client

If player changes Language options in MacOS the game will freeze and throw an exception making player force quit game

Unable to sell tenth item from Hotbar

Changing to bows, crossbows or knuckle items before while in 3rd person and then changing into 1st person will cause the item to float in front of you.

Workaround: Changing the active toolbelt slot in 1st person fixes the issue