Alpha 3
Released 2013-11-19. The official release notes, with 18 changes linked into the database.
General
Added Game browser client refresh improvements with master server
Weapons and Items
Added Lead Ingot recipe
Added new Hard Metal Door made from ingots
Added recipe for Wooden Shingles, Wedges, Corners and Wooden Shingles Pyramid so wooden shingle homes can be made
Added iron sights to M-136 Rocket Launcher & Degradation
Added stack limits to Aloe Cream, First Aid Bandages
Created Hay Bale recipe from Brown Grass which can be used to break your fall from a high places
Added Plant Fibers recipe from brown grass
Added Torch recipe from Sticks and brown grass
Added recipe for Planks from Trunk Tips
Degradation now affects the damage all weapons do, to blocks as well to entities
Added Left mouse button on an empty Bucket bails 9 water blocks
Added Right mouse button on an empty bucket now uses 5 water blocks to fill the bucket
Sound
Added new player_ointment sound for applying aloe vera
Added full new female Zombie sound set
Added some new male zombie sounds
Added aloe vera cream apply sound
Added new Auger sound set
Added new auger_empty and Chainsaw empty sound when your out of gas
Added new auger_reload and chainsaw_reload sounds and animations
Added new bucketfill_water, bucketplace_water and bucketbail_water sounds for new bucket and water functions (Rick)
Changes
Reduced probability of finding Rocket Launchers in Safes
Changed it so falling blocks don’t spawn items any more
Changed Desk to use Night Stand loot instead of safe loot
Changed Iron Ingots so get 9 instead of 10 ingots
Changed Metal Trussing so you can shoot through it and zombies see through it
Changed Scrap Metal Door to not be as strong
Changed Pipe Bombs to not destroy the world as much
Changed Quarter Filled Stairs to place inverted
Changed Aloe cream recipe to require a Glass Jar
Changed Aloe cream so it heals the player when used
Changed all Grass so it drops Brown Grass on destroy
Renamed Plant Fibers to Plant Fibers
Changed Animal dead bodies to stay for 60 seconds (Joel)
Changed algorithm for calculating explosion damage to blocks
Re-factored chunk generation
Blocks destroyed when falling on stability drop only items if the fall distance is less than 3 meters
Removed telnet support on a dedicated server. Control panel is the only choice now
Items dropped on death of a player now stay for 3 minutes instead of 1
Changed older couches to fit the old town theme
Changed algorithm how explosions damages blocks for tuning improvements
Changed it so the Rocket launcher doesn’t get removed it degradation is “empty” it jams now
Auto saving now random chunks that need to be saved
Placing Water from a bucket now only spreads 2 blocks
Changed rotating death camera is now only 50% speed
Removed god mode when Creative Menu is used
Did a rare Loot Container balance pass so most larger enterable structures have a least one rare type of loot container usually hard to find
Replaced ping with country code in game browser
Changed control panel disable/enable server options to default to disable
Bugs
Made first floor in wasteland governors building set 3 blocks high for more jumping room and to prevent getting stuck
bug that Hunting Rifle zoom was scrollable
Auger is rendered smaller in players hands
Spanish, French and German translations
Glass Panes so they can be placed on any wall the correct angle
Hulk vomits at any angle out of the back of his head. Now if you happen to get behind the zombie when he started his vomit attack, his head isn’t rotated in an unnatural angle any more
control panel so that it also works when the next (and overnext, etc) round started
Fat Zombie cop vomits and attacks blocks at the same time sometimes
tree tips to drop tree tip blocks
lowered volume of overdriven chainsaw fire sound
Hopefully - the problem that sometimes polygons shown invisible
crash when ending the game on server browser screen
NAT punchthrough sometimes doesn’t work as it should for some users
Zombie Dogs and animals climb ladders
problem that when setting maxplayers to 4 only 3 players could connect on a server
Zombies don’t head for “not yet spawned” zombies any more
Continue game screen titles don’t update properly when re-entering game
problem when Multiplayer servers sometimes don’t show up on the game browser
Control Panel command errors form bad characters
zombies hoping on curbs
Zombies dancing zombies near 2 block high fences
Zombies over-running their target position
Animals sometimes run in circles
problem with master server list
Zombies jumping and dancing at Spike Traps
Control panel can now kick and ban users
+ Players can sometimes get stuck in small vertical spaces less than 2 blocks high like on top of a cinder block or trash pile
+ Sometimes there are missing polygons in the world