Alpha 1
Released 2013-08-16. The official release notes, with 32 changes linked into the database.
Alpha 1.0
Maps
Navezgane
Biomes
Nuclear Fallout Zone
Burnt Forest
Forest
Plains
Desert
Wasteland
Rural Area
Cities
Building Materials
Cobblestone
Concrete
Glass Pane
Log Cabin Wood
Metal Trussing
Old Wood
Plywood
Reinforced Concrete
Wood Planks
Ores
Iron Ore
Lead Ore
Coal Ore
Potassium Nitrate
Ingots
Iron Ingot
Enemies
Zombie Police Officer
Plagued Nurse
Infected Women
Infected Lady
Reanimated Corpse
Bloat Walker
Infected Survivor
Festering Corpse
Decayed Cheerleader
Nude Walker
Tools/Weapons
Tools
Auger
Chainsaw
Fireaxe
Iron Gardening Hoe
Pickaxe
Shovel
Sledgehammer
Weapons
Barbed Club
Iron Reinforced Club
Rocket Launcher
Pistol
Sawed off Pump Shotgun
Sniper Rifle
Spiked Club
SMG
Wooden Club
Traps/Mines
Air Filter Land Mine
Hub Cap Land Mine
Tin Land Mine
Trap Mine
Trunk Tip
Wood Spikes
Food
Scavengeable food items
Blueberries
Can of Cat Food
Can of Chili
Can of Dog Food
Can of Ham
Can of Miso
Can of Pasta
Can of Pears
Can of Peas
Can of Salmon
Can of Soup
Can of Stock
Can of Tuna
Chicken Ration
Lamb Ration
Large Beef Ration
Boiled Pork
Ear of Corn
Potato
Skinned Rabbit
Slab of Pork
Venison
Craftable food items
Rabbit on a Stick
Rabbit Kabob
Blueberry Pie
Corn Bread
Rabbit Stew
Venison Stew
Yucca Juice
Bottled Water
Resources
Aged Wood
Birch Wood
Burnt Wood
Cinder Block
Clay
Dirt
Pine Wood
Sand
Scrap Metal Block
Stone
Water
Wood
Seeds
Blueberry Seeds
Corn Seeds
Potato Seeds
Known Bugs
Zombies tend to bug in presence of water. Either they don't even go into water or they register water as darkness and start running into it and towards the player.
Zombies will sprint towards the player during daytime for a second or two when walking onto the road.
Zombies sometimes glitch where they will attack something and will stay there forever until they are interacted with (Note that this sometimes causes huge FPS lag).
Closing the game while respawning sets your spawn point to where you died.
Versions of Cinder Blocks make different sounds and take different time to destroy.
Destroyed Stone makes no sound when hit.
Crops don't need sunlight to grow. Some torches will do fine (even deep underground).
Some crops can be placed on any type of block such as Stone.
Trunk Tips of any kind and Barbed Wire won't inflict damage.
Scrap Iron Wall doesn't have a thumbnail in the game.
TNT shows as a block in the inventory but goes to its texture when placed.
When reloading the Sawed off Pump Shotgun and switching inventory slots, you still hear the Sawed off Pump Shotgun sound and be required to fully reload the shotgun, but it doesn't reload.
The Shotgun must reload all shells before using it again.
When mining blocks, the drops may be stuck inside a solid block, which makes it to be difficult to pick up.
When crafting items from your front inventory bar and exiting out of it, your items will stack and duplicate, doubling the amount.
Placing a nearly destroyed pickaxe in the crafting table gives a pickaxe with nearly full durability.
When breaking the Refrigerator with a pickaxe and then placing it again, loot will spawn inside it.
Sometimes the industry factory towers will not fall from gravity once the bottoms are taken off of it (Normally when you use barrels to explode the tower).
When placing a wood Spikes next to a wall, you can place more wood Spikes on top of each other depending on the wall size.
When you die from Radiation in the Rad zone, you will still hear the Radiation sound when respawning for several seconds, and until you click 'ENTER' to spawn.
Items and Blocks of any kind when crafted can be stacked to any amount, but when using the item, or dropping, it will not restack back onto its original stack, as the limit is 64 for most items (For example, making 700 Sticks, dropping 10 sticks, the sticks will stack into a new stack until its limit '64' is reached).
When refueling the Chainsaw or Auger, there is no sound effect to it? (Bug or not added to the game?)
Some blocks and items around the map act as a storage container and can be looted.
When clicking your mouse onto an item or block in your inventory, for a slight second, you will notice a different name saying something like 'pistol' other than 'Pistol'. When clicking an item for a slight second you will notice it uses the items 'code' name for the coding files of the game. In addition to this, sometimes your inventory will glitch out where you hover your mouse over an item such as the 'Pistol', but the name will show as 'Paper'.
When your underground and the sun is going down or up, you will notice a 'Lighting' changing effect. When its daytime it will be lighter than normal in the underground. When it's night, it will be darker.
The Torch and Flashlight don't effect the lighting level. You can walk into a pitch black area and use the Torch or Flashlight in your hand and it will not change the lighting level, it only shows as an animation effect.
Bedrolls will show up on the outside part of your map. It will show the arrow of your Bedroll spawn point in the bars of Hunger, Health and the others.
In Multiplayer, when a player leaves the game, it will delete the inventory of anyone that leaves and rejoins the game, but not the player who is hosting the server.
When farming with corn, you will sometimes receive Candy Tin Cans as loot and also some other items.
When underwater, you do not have a water breathing bar, so therefore you cannot die underwater. (?)
You cannot place blocks in or on water, and water cannot be destroyed as zombies cannot attack it and doesn't indicate as a 'Source' block. (?)
When sprinting towards a solid block or wall, and walking towards it while being right next to it, you can see though the wall, acting as a transparent block.
When attempting to join a server, and the Server fails, the mouse will be disabled until you either exit the window by closing it or by pressing Alt + Tab and re-entering the window.